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Sulfur Game How to Remove Attachments at the Workbench

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Remove weapon attachments in SULFUR at the Church workbench beside Ralphie. The Sulfur game how to remove attachments process covers workbenches and oils.

Sulfur Game How to Remove Attachments at the Workbench

The Workbench is the dedicated crafting station used to remove weapon attachments in SULFUR, situated directly inside the Church hub. Players stripping an unwanted scope, muzzle device, or converter must interact with this specific table rather than altering weapons inside their standard dungeon inventory. Developed by Perfect Random, the action RPG features deep firearm modularity alongside punishing roguelike rules where weapon configurations directly dictate survivability across dungeon runs.

How Do You Remove Attachments in SULFUR?

The Church Workbench is the only station that detaches aftermarket weapon mods from your guns. Patch Notes 0.9.16 introduced this mechanic to resolve player issues with permanent attachment locking:

The Workbench! Now players can visit their workbench in the Church hub to remove attachments from weapons. You can find it next to Ralphie the Repairwoman! — Patch Notes 0.9.16 announcement on the SULFUR Steam Community

To detach accessories from any firearm, follow these steps:

  1. Return from your run to the central Church hub area.
  2. Walk over to Ralphie the Repairwoman and locate the wooden Workbench placed beside her stall.
  3. Open the Workbench menu and select the customized weapon from your inventory.
  4. Highlight the attached accessory, such as a sight, silencer, muzzle brake, or bolt converter, and confirm its removal.
  5. Retrieve the detached mod from your stash or inventory to reuse on another firearm.

Mechanical attachments do not alter the per-shot durability penalty of a weapon. You can freely install and remove attachments at the Church without degrading weapon integrity.

Where Is the Church Hub Service Area?

The Church hub is the main safe sanctuary where merchants and modification benches reside between runs. Inside the Church, three central vendors support your loadout preparations:

  • Ralphie the Repairwoman sells mechanical weapon attachments and stands right next to the attachment Workbench.
  • Stiffleg offers a revolving inventory of firearms, stocking 7 random items per shop refresh.
  • Kevin handles enchantment craftables, scrolls, and weapon oils.

Outside the Church, you can test modified weapons against target dummies in developer testing setups or take them directly into the Caves, Sewers, or Castle. Official development updates published on the official SULFUR website emphasize that town services expand as you advance deeper through the campaign levels.

Can You Remove Oils and Scrolls from Weapons?

Weapon enchantments are permanent modifications that cannot be removed once poured onto a gun. Oils and spell scrolls bond permanently to the weapon frame, altering its base stats, bullet geometry, or ammo consumption for the lifespan of that specific gun.

Applying oils also incurs an escalating durability tax per shot fired:

  • A base firearm with zero oils consumes 1 durability point per trigger pull.
  • Applying 1 oil increases durability consumption to 2 points per shot.
  • Applying 2 oils increases durability consumption to 3 points per shot.
  • Maxing out a firearm with 5 oils causes the weapon to consume 6 durability points per shot.

Because oils cannot be scraped off at the Workbench, plan your weapon synergies before committing rare items like Tandem Oil (-15% damage, +100% projectile amount, +0.7 spread) or Heavy Oil (+60% damage, increased bullet drop). If an oil configuration ruins a gun's recoil or spread, you must replace the base firearm by finding a new drop or purchasing another copy from Stiffleg.

Which Weapon Attachments Should You Swap or Keep?

Choosing the right muzzle attachment or internal receiver converter depends on whether your build struggles with recoil, pellet spread, or firing cadence.

Attachment OptionRecommended Combat RoleDirect Stat Trade-Off
Warmage CompensatorFull-auto rifles like the CorpsemakerGrants -25% recoil and -0.15 spread with zero handling penalties
Breznik BMDHipfire automatic builds requiring tight groupingGrants -20% recoil and -15% spread reduction
Gun CrankSemi-automatic weapons like the Dirk or Staring WitnessConverts semi-auto firing into full-automatic at the cost of higher muzzle climb
Priming BoltAutomatic weapons needing precision shot placementConverts automatic firing into semi-automatic, adding +10% damage and reduced spread
Barrel Extension 4"Mid-range engagements needing bullet velocityAdds +25% bullet speed and -25% spread, but reduces move speed by 10%
SR-P3 SilencerStealth critical hit buildsAdds +10% crit chance and -20% recoil, but reduces attack speed by 10%

Using the Church Workbench allows you to safely transfer high-value attachments like the Warmage Compensator or SR-P3 Silencer between guns without losing the item when retiring an old weapon frame.

Where does this guide's official Sulfur game information come from?

Official details in this guide follow Sulfur game on Steam, which describes the game in its own words.

SULFUR is a modern old-school action-adventure: Outsmart enemies, find treasure, improve weapons, harness powers. Delve deeper, find answers, make it end.

Sulfur game on Steam

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Melee Weapons

Compare every melee weapon in Sulfur to evaluate secondary stances, guard mechanics, bleed damage, and mobility bonuses for close-quarters combat.